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New page! Battle is joined! These guys are stronger than Moroz expected, but I’m sure she’ll manage. She was pretty powerful in Chapter 4 and she’s been hitting the gym and the spellbooks and the training room hard since then plus she’s the type to have some serious tricks up her sleeve π
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Central panel : really , Anthrax : you’re sure you have no link with Ursula “the bear” ? ^_^”
Finally an interesting fight : Moroz will be able again to show how she’s calculating and what she can do in battle ; just hope she’ll be better than her previous fight , now Goret isn’t around . Question for Anthrax : use “pathfinder” in a 5E fight isn’t a sort of treachery ?
Any treachery is on the side of the Mountain Gnoll in this case. It’s been well established that this world runs on 3.5 or Pathfinder rules. The dwarven cook/ex-pirate mentioned as such when they fought Goret and Crew and Goret was able to heal up using a 5e rule. Moroz even said that they weren’t from around here and would use whatever gave them an edge. If anything this just shows an inability for Moroz to learn and adapt, she should have realized the changes in weaknesses and changed her tactics accordingly instead of sticking to her ice theme which is just as problematic as Goret’s fire theme if you run across something resistant to it.
It’s actually why I was worried this team would do the worst, you have an illusion mage Hathoraz, undead are immune to any illusion spells that have the mind affecting type. Moroz an Ice mage, cold resistances in more powerful undead, and then Nero who seems to be largely melee and is probably the best suited to this dungeon. So two out of three could have major issues here.
I guess people use whatever rules that like and it’s up to reality to make it all work XD
Yeah, the mountain gnolls were using 4E of all things in the last big battle they were in. Only very evil people use 4E! XD I once ran a sorcerer who specialised in charms and ice magic. I didn’t know that most of the campaign would involve fighting undead. That was a tough time π
This fight makes me wonder what would happen if someone who operated on a radically different system was dropped into this world. Like how well would a Dovahkiin from Skyrim handle this world, especially a high level one? Not a lore based Dovahkiin though, they would curbstomp anything less than a mid tier deity in a D&D world. The game mechanics nerf them so hard its like comparing a Nerf pistol to an orbital strike platform the power difference is so vast.
Dovahkiin? I’d guess rather fine, sonic resistance is pretty rare. Unless Screams are also language-dependent, in which case he takes a huge hit to his ability, but high level Dovahkiin is still a somewhat combat-capable mix of Fighter, Sorcerer and Rogue.
I guess that’d depend on how high level the Dragonborn in questionis. Shouts are cool but they’re no more powerful than spells. Less powerful in many cases. It’d be useful to have but not world shatteringly powerful π
Yeah, true for most except Soul Tear (300 base damage, I don’t think it can be resisted at all). At least when dealing with game mechanic shouts, unless you have mods. I’ve got a currently level 96 toon that uses the SkyRe gameplay overhaul mod that uncaps the skills and overhauls the perks. One of which has a capstone of 100% shout damage boost, and the next in the line adds your speechcraft skill as a percentage boost as well. That toon’s speechcraft is currently at 130, meaning in total there is a 230% boost to the base damage of her shouts. Ninety-two force damage from a Dragonborn Force boosted Unrelenting Force anyone? In the lore of the series though… Well look up a map of the continent of Tamriel sometime and take a look at the position of the island of Solstheim compared to the coast of Skyrim. Solstheim was in the distant past a coastal province of Skyrim until a battle between two wielders of the Thu’um tore it loose and PUSHED it to its current location.
Wow-That sounds like a powerful build π I usually go with a sneaky sniper type of character in Bethesda RPGs so in Skyrim I like an archer. I don’t usually use the shouts-Other than to annoy people by blowing all their stuff about the place XD
I’ve been saving up to buy a new computer (mostly as a backup work computer just in case but also to play some games) and Skyrim is definitely on the list of games I want to play more of (along with Minecraft and the first ‘Dawn of War’ game). I don’t get much spare time but hopefully I’ll get a chance to play some Skyrim soon π I played it on the Playstation last time so this time I can use some mods. Let me know if you have any advice in that regard π
Well either Mod Organizer 2 or Vortex Mod Installer would be required for beginner modding (both available at Nexus Mods). And Skyrim Script Extender is also a major requirement. Two major mods to reccomend: The first would be Skyrim Redone gameplay overhaul mod (or its reboot Perkus Maximus). I personally use SkyRe, but only because it would require a hard reset to switch to PerMa. The second would be Apocalypse Magic for Skyrim. As one reviewer described it its “An insane magic mod created by a mad script wizard”. Some more mods I’d recommend are Deadly Dragons (adds new dragons as well as toggleable raids), ASIS (redoes enemy spawn rates and distributes modded perks to enemies), SkyUI menu expansion (required for many mods like Deadly Dragons), and finally for a man of culture such as yourself the CBBE body mod and Bodyslide (a fully customizable female body mesh replacer). Though that last one works better with dedicated armor mods and Default Old People which prevents the weirdness of an old woman that looks twenty from the neck down. Otherwise just go to Nexus Mods: Skyrim and look at the “most endorsements” category.
Cool-Thanks for the tips π I’ll bookmark this page so I can refer back to it when I eventually get my new machine π