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New page! The Queen is back! And she’s hungry! Our dynamic duo were outclassed in raw power BEFORE and the Bat Queen is bad news. Could this be the end of the line for Daddlewater and Hathoraz? Find out next time in BTB!!!
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clever! make them smell tasty and have the bat queen eat them.
The Bat Queen is always very dangerous when she recovers from defeat. At least until she eats she’s kind of out of control. If Daddlewater can tip the balance slightly on who she decides to eat… It’s one way to use the cooking skill 😉
it’s a solution that one of my DND party’s would have done i think. it’s zany enough for them.
It’s the sign of a good DM to let that sort of thing work if it makes sense. Too many DMs I’ve played with will shoot any idea like that down without even thinking about it. Which is kind of a shame as that just pushes players towards super efficient combat builds at the expense of all else. I like combat, but there’s room for the occasional cunning plan every now and then 😉
Could be worse. For exactly one session, and no more, I had a DM that was absolutely sadistic when it came to screwing players. During the session I was a part of he was positively giddy at the fact that he’d gotten us stuck by putting a giant rat monster with a CR four times the party’s level between us and the only exit to the dungeon we were trapped in, and we couldn’t even attempt to go back and look for another way because that would take us straight into an insta-kill encounter with an enemy army. When we managed to out think him and his pet rat by tricking it into getting itself stuck in a hallway where it could only move five feet a round, we thought we were going to manage to kite it to death out of spite. Nope. The bastard DM started having it do leap attacks to catch up to us AND do massive damage to anyone unfortunate enough to be within reach of the thing. Mind you, this is a huge creature doing leap attacks in a five foot wide by eight foot tall hallway. That’s not even mentioning how badly he screwed me over specifically before we even STARTED. This evil fucktard acted like he was helping me decide what character I should go with, and he was massively pushing me to play a warlock because “The group doesn’t have a spellcaster, and it needs one”. The first thing he says to me when my new character is being introduced is “Oh, by the way, never use your magic in public. Not even around your fellow players if you can help it, since magic is punishable by death in this campaign setting. And so is not turning in any magic users you find.” He said this AFTER my character had been built and we were in the middle of character introductions…And the idiot wondered why absolutely no one wanted to play his games.
Sounds like a bit of a nutter XD The no magic thing might have been worth mentioning before you made a character. Seems odd that he encouraged you to run a caster. I guess he just wanted to mess with you. Some DMs are like that. It’s a power trip. You see a lot of their deep seated childhood trauma manifesting itself in the game. I expect a qualified psychiatrist could learn a lot about a person by watching them DM.
definitely so! my group had a situation of a mountain pass full of orcs that had a barricade. the homunculus that scouted ahead had gotten spotted and after the orc ranger sounded the alarm it killed the homunculus. the orc was surprised and the others in the camp were mad at it for stealing all the fun after waking them up so after some dialoged the party decided to use minor illusion to make more homunculus come down the passage while the party remained unfound around a corner. i allowed one of them to use a staff of birdcalls to make a animal sound come from the illusion when the orc ranger shot them after sounding the alarm again. i gave the orc disadvantage on the saving throw vs the illusion for the trick and allowed it even though the staff docent quite work that way. it concluded in a boy who cried wolf situation with the orc on watch and the party had a ton of laughs.
to JL. that definitely was not someone who should be a DM, i would never try and trap players in a hopeless situation just to laugh at them. he definitely was a sore looser since he didn’t reward you for a clever solution to the problem.
He didn’t last long in our college’s D&D scene period, since he was just as awful a player. The guy managed to push his way into an invitation to the game my friend was running as a first time DM, and he decided to play a character with nothing but levels in True Necromancer. Which is a prestige class, one which the game wasn’t high enough level for him to qualify for any levels of it anyway. He also got around or DM’s “no evil alignment” rule by claiming the character was a follower of Evening Glory, a true neutral death deity. Despite the fact that the guy still played his character as the “stupid evil” alignment (ya know, murder for minor slights especially if it can result in a useful zombie, needless theft, extortion, those kinds of things). Fortunately, that idiocy gave the opening that got him to rage quit that campaign. His character was far too arrogant to accept the word “no” when he tried to enter a holy city dedicated to Pelor (a sun deity for which “hate” isn’t a strong enough word for his feelings on undead). When he idiotically tried to fly over the walls with his zombie manticore he tripped a defense that trapped him in stasis, and when they determined he would never follow their laws on undead he just got left there as an eternal warning against trying to breach the walls.
The warning of ‘Idiots will be prosecuted’ XD
That’s an interesting approach. Hoax fake attacks on a monster camp enough times so that they lower their guard. The group I play with tend to favour a more direct approach of brute force but we do sometimes get ourselves into trouble with this. I think we could learn a thing or two from your example 🙂
it was a good strategy and a break from their usual charge and destroy. though i did have an interesting situation with them where they had to trap a were house that was abought to get besieged and they had plenty of supplies to try and set up traps. sadly they weren’t too ingenious and confronted them half way through the death trap but i gave an e for effort and they had fun making traps.
Clearly they haven’t watched ‘Home Alone’ enough times. Or ‘Home Alone 2: Lost in New York’ Or the last 3rd of ‘Skyfall’ which is basically Home Alone but with James Bond instead of Kevin McCallister XD
yeah. still at least they had caltrops. though they had a whole weak to scheme and research so it was disapointing.